

Since I had a bunch of gaming ideas begging to be put on paper, I bit the bait and here I am. I just had a time limitation and I could do anything I wanted.

But NaGaDeMon (National Game Design Month) seemed a little bit more attractive. I have a big list of games, settings, and other materials I want to write, and I just stick to them, on my terms. I don’t want to make games based on someone else’s themes and terms. I usually never take part in these Game Design competitions.

May you shine ever brighter, bring hope to those that have lost it. Final Details 3: Gear Mundane Gear Melee Weapons Ranged Weapons Armor Shields Explosives Gear Weird Items Drugs and Other Substances OF TABLE TABLE 125 131 138 141 153 153 154 186 209 214 216 219 5 This book is dedicated to all those who have found themselves in dark times and have risen to fight back the shadow and bring forth the light. McDevitt, Luigi Castellani, David Lewis Johnson, Earl Geier, The Forge Studios (Pawel Dobosz), Scott Harshbarger, Nikola Avramovic, Alex Mayo, Louis Porter Jr., Jeremy Mohler, Claudio Casini, Joyce Maureira, Jeff Preston, Miguel Santos, Art of War Games, Dean Spencer Layout by Diogo Nogueira 1st edition - 2019 7 9 9 13 13 14 5: Combat The Role of Combat Combat Procedures Movement Actions Damage 63 63 64 65 66 73 21 25 25 26 28 29 30 30 31 32 Death Healing and Resting Hazards and Other Dangers 6: Sorcery and Psionics Sorcery or Psionics Using Powers Resisting Powers Manifesting Lost Powers Regaining Lost Powers Learning New Powers True Name Sample Powers Arcane Artifacts 83 83 84 91 91 91 93 93 94 102 34 7: Running the Game 117 36 117 21 74 74 75 Core Rules 45 Durability Roll 50 Luck Roll Using the Character’s Concept Using a Character’s Complication When to Roll Dice Social and Intellectual Challenges Action and Scene Resolution NPCs in Action 50 10 Characteristics of a Dark World Adventure Generator The Dark City Factions in the City People of the City 8: Monsters in the Shadows The Role of Opponents and NPCs Is this Fight Fair? 53 Handling Opponents 154 54 Random Encounters 157 54 Opponent’s Statistics 158 55 Mobs 159 56 List of Opponents 159 Measuring Distance 57 Measuring Time 57 Sanity and Madness 58 Character Advancement 60 Services Illegal Goods Encumbrance Money 4: Rules of the City 39 39 40 45 56 Monster Laboratory Appendix O: Optional Rules Appendix I: Inspiration Appendix S: Simple Scenario Structure Character Sheet CONTENTS 14 20 CONTENTS OF Preface 1: Introduction What is in this book? 2: Character Creation 1.

& Dark Streets Darker Secrets A Rules Light Street & Sorcery Adventure Game with an Old School Spirit Written by Diogo Nogueira Written by Diogo Nogueira Edited by Sandor Gabei Cover Art by Tithi Luadthong Interior Artwork by Diogo Nogueira, Paulo Cesar, Je Shields, Bradley K.
